Tag Archives: rationality

Simple Rationality

I don’t know why it’s taken me so long to post this. Several weeks ago I was playing a turn-based fighting game that I love, and I got to thinking “what would an AI that plays this game well look like?” And as I thought about it, it became clear to me that the challenge [...]

Posted in Code, Cognition | Also tagged , , , , | 6 Comments

Recursive Escapades

Fair warning: I don’t know if I like this post. It may be because I’m tired of looking at the math, but it might also be due to incoherence, or a terribly weak ending. I’d rather post it than work on it more, so heads-up. Let’s say there are two doors. Behind the left door [...]

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Tic-Tac-Oh What’s The Point…

I’m right now working on building a reasoning agent. Given a model of the environment and a set of goals, it will attempt to take the best action. As a basic test, I have a model of a game of Tic-Tac-Toe for it to play against itself. For a long time my agent was picking [...]

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The Genius Of SIAI

This post is in some respects a response to “Terminated” on the GoiD blog, though I was already planning on writing something along these lines. I used to be more optimistic about the benevolence of Artificial Intelligence (AGI). I figured that the worst thing that could happen would be the creation of truly intelligent machines [...]

Posted in Thoughts | Also tagged , , , , , , | 2 Comments