Tag Archives: javascript

Nyx

I don’t usually post projects that are only mostly done, but I wanted to get this off my plate. It’s a simple cardgame built entirely in javascript called Nyx (after the Greek goddess). Each turn consists of both players secretly choosing an action. Actions consist of either drawing two cards, or playing a card. There [...]

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Welcome to the Prisidium

Looks like you can’t see the iframe content. Perhaps you’re not on the blog? P.S. This post is so tall because the code is in an iframe. The code could easily integrate as a library, and I could then make this a normal post, but I want it to be encapsulated for now.

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Mini-Project: Autocell

My latest quick project was to write a basic scripting language for building cellular automata. The framework is built on javascript, and I made a nice little interface to go with it. As long as you’re using a browser that isn’t terrible, you can check it out here. All the code on that page except [...]

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Playing with Physics

This weekend, as a side project, I did some modeling of physics concepts I’ve been studying in class. Specifically, conservation of momentum of a system, how the motion of particles can be summed into macroscopic bodies, how forces move through solids in waves, and how quantity of matter (mass) has an impact on acceleration. This [...]

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