Tag Archives: javascript

Mini-Project: Autocell

My latest quick project was to write a basic scripting language for building cellular automata. The framework is built on javascript, and I made a nice little interface to go with it. As long as you’re using a browser that isn’t terrible, you can check it out here. All the code on that page except [...]

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Playing with Physics

This weekend, as a side project, I did some modeling of physics concepts I’ve been studying in class. Specifically, conservation of momentum of a system, how the motion of particles can be summed into macroscopic bodies, how forces move through solids in waves, and how quantity of matter (mass) has an impact on acceleration. This [...]

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