Tag Archives: java

First GoiD Task

In case anyone’s wondering what I’m up to, my first task on the Game of Intelligent Design was published today. If you’re familiar with javascript and like the the idea of programming virtual robots, go play!

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Genetic Programming in 24 Hours

I don’t know why I named it “Tide Pool”; there aren’t any tides. Oddly enough though, the creatures learn to move as if there were. Yesterday I decided to play with some genetic programming. Though I found a neat GP resource, I decided to work from scratch and build a simulated tide-pool with algae/plants and [...]

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Gravitation

One weekend, about a month ago, I threw together a quick simulation of the solar system because I was studying gravitation in school. Since I have some time now I went back and polished it to allow user interaction and remove various glitches. It’s still quite crude, but I’m done dealing with it, so I [...]

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Zombie Corp.

During my first year of college I showed up one Friday for my C++ class only to find that it was canceled. Not wanting to simply go home quite yet, I talked one of the other teachers into letting me sit in and participate in one of the upper level game-development classes. We were broken [...]

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