Category Archives: Code

Mini-Project: Think Like a “Good Old AI” Researcher

Those who’ve known me for many years will know that I love to create fictional worlds. They represent the epitome of complicated systems, with all of the messiness and detail of the real world combined with the flexibility required to satisfy my creative desires. Because of the immensity of world-building, at a certain point it [...]

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First GoiD Task

In case anyone’s wondering what I’m up to, my first task on the Game of Intelligent Design was published today. If you’re familiar with javascript and like the the idea of programming virtual robots, go play!

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Genetic Programming in 24 Hours

I don’t know why I named it “Tide Pool”; there aren’t any tides. Oddly enough though, the creatures learn to move as if there were. Yesterday I decided to play with some genetic programming. Though I found a neat GP resource, I decided to work from scratch and build a simulated tide-pool with algae/plants and [...]

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Gravitation

One weekend, about a month ago, I threw together a quick simulation of the solar system because I was studying gravitation in school. Since I have some time now I went back and polished it to allow user interaction and remove various glitches. It’s still quite crude, but I’m done dealing with it, so I [...]

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Playing with Physics

This weekend, as a side project, I did some modeling of physics concepts I’ve been studying in class. Specifically, conservation of momentum of a system, how the motion of particles can be summed into macroscopic bodies, how forces move through solids in waves, and how quantity of matter (mass) has an impact on acceleration. This [...]

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